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Dragon Tower — How to play & pay table

Everything about the game: how it plays, what each combination pays, the RTP, and how every round can be verified on-chain.

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Dragon Tower

One stone row. Every tile pick is a new bet.

House Edge: 2%

Dragon Tower has one horizontal row of stone tiles. Difficulty sets its width to 3, 2, 3 or 4 tiles, with 2, 1, 1 or 1 safe tiles. Tap a numbered tile to commit the displayed stake immediately. Each pick is an independent bet and every winning return is paid to balance.

How to play

Pick a difficulty to set the row's width, then tap a numbered tile: that tap places the bet, at the stake shown above the row. Your tile is signed before the randomness exists. A safe tile pays its gross return into your balance, and tapping again stakes that amount. Every pick hides the whole row again, so a tile that was safe tells you nothing about the next one.
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Fairness
Your tile index is signed before randomness exists. Settlement publishes the whole hazard mask; a set bit at your picked index loses. All tiles are hidden again before another pick. The gross step prices are 1.47×, 1.96×, 2.94× and 3.92×, each with 98.00% RTP. A repeated run pays the house edge on every independent bet.
Randomness by: Chainlink VRFContract operated by: DODEN.IO

Frequently asked questions

How do I place a Dragon Tower bet?
Choose a stake and difficulty, then activate a numbered stone tile. That activation immediately commits one independent bet. There is no separate confirmation button on the board.
How many tiles are in the row?
D1 has 3 tiles with 2 safe; D2 has 2 with 1 safe; D3 has 3 with 1 safe; D4 has 4 with 1 safe. Only one horizontal row appears. There are no floors to unlock.
What does one winning pick pay?
D1 pays 1.47×, D2 1.96×, D3 2.94× and D4 3.92× gross, including the stake. Every difficulty has 98.00% RTP and a 2.00% house edge per independent pick.
Does a safe tile stay safe?
No. Each bet uses fresh randomness. Settlement reveals every safe and hazardous tile for that bet only. Fresh board covers all tiles without placing a bet; only a later tile activation commits a new wager.
Do I need to cash out?
No cash-out instruction exists. Each win is already paid to balance. Playing again re-stakes that entire return. Stopping sends no transaction and leaves your balance alone.
What does the banked product mean?
It measures actual credited run money divided by the starting stake. The next-pick price stays separate. When that money is re-staked, the product is historical until another win; losing that re-stake leaves zero from the run. Details retain each exact payout.
What are the limits?
Each bet must be 5–40 USDT, with at most six decimal places and a 200 USDT gross payout cap. A paid return above 40 USDT is already yours, but cannot be fully re-staked. New run prepares a new editable stake without moving money.
How do I inspect a result or recover a pending bet?
Bet details shows the committed tile, zero-based protocol index, full hazard mask, stake, payout and settlement identity. A set bit at the picked index means a loss. Reload restores an open wager from the chain book and starts local accounting there. Resync never buys a second bet. Independent seed replay is unavailable without the verified randomness codec.