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Goal — How to play & pay table

Everything about the game: how it plays, what each combination pays, the RTP, and how every round can be verified on-chain.

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Goal

Ten goal zones. One committed shot.

House Edge: 2%

Goal has a fixed goal mouth of ten zones: 1–5 across the top and 6–10 across the bottom. Choose difficulty to set 7, 5 or 4 open zones, then tap one numbered zone to commit the displayed stake. Every shot is an independent bet paid to balance when it wins.

How to play

Pick a difficulty to set how many of the ten zones stay open, then tap a zone: that tap places the bet at the stake shown above the goal. An open zone pays its gross return into your balance, and tapping again stakes that amount. The keeper's cover is drawn again before every shot, so the corner that scored last time is unknown again.
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Fairness
Your target zone is signed before randomness exists. Settlement reveals the complete keeper-coverage mask; a set bit at your selected index means the shot is saved. Each shot resets all ten zones. D1 pays 1.40×, D2 pays 1.96× and D3 pays 2.45× gross, each with 98.00% RTP per shot. Ball travel illustrates the result; timing and aim do not change the odds.
Randomness by: Chainlink VRFContract operated by: DODEN.IO

Frequently asked questions

How do I place a shot?
Set the stake and difficulty, then tap a numbered goal zone. That tap immediately places one independent bet. There is no aim drag, power meter or second shoot button.
How are the ten zones arranged?
The goal always has two rows of five. Zones 1–5 run left to right across the top, and 6–10 across the bottom. D1 has 7 open zones, D2 has 5 and D3 has 4. Difficulty does not resize or move any target.
What are the shot prices?
D1 pays 1.40× gross on 7/10 survival, D2 pays 1.96× on 5/10, and D3 pays 2.45× on 4/10. Gross return includes the stake. Each difficulty has 98.00% RTP and a 2.00% house edge per shot.
Can timing, corners or the keeper animation improve the odds?
No. Every zone has the same price at the selected difficulty. Your zone is committed before randomness exists. The published coverage mask decides whether it is open or saved; ball travel only illustrates the settled result.
Can I shoot at a previously open zone again?
Every new shot uses a fresh mask. A settled goal stays revealed and disabled. Fresh board clears all ten zones without betting, then a new intentional tap commits the next shot. Previous coverage gives no protection.
Do I need to cash out the banked product?
No. A winning shot already pays to balance. The product measures actual credited money divided by the starting stake. Another shot risks that entire return; during a re-stake the product is historical, and a save leaves zero from that run. Stopping requires no transaction.
What are the stake and payout limits?
Bet 5–40 USDT with up to six decimal places; the per-shot gross payout cap is 200 USDT. If a win exceeds 40 USDT, it is fully paid but cannot be entirely re-staked. New run lets you prepare a fresh legal amount. It does not withdraw, split or clamp the paid return.
What does the receipt verify?
Bet details retains the picked zone and protocol index, all ten open or covered statuses, mask, stake, payout and settlement identity. A set bit at the picked index means saved. Reload restores a pending wager and starts local accounting there. Resync checks the same wager. Seed replay is explicitly unavailable without the verified randomness codec.