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Rock Paper Scissors — How to play & pay table

Everything about the game: how it plays, what each combination pays, the RTP, and how every round can be verified on-chain.

Rock Paper Scissors

3 picks, 1.98× on a win — the simplest classic

House Edge: 1%

On-chain Rock-Paper-Scissors — pick one of three weapons, the smart-contract house picks randomly via a provably-fair VRF (Chainlink on EVM, Switchboard on Solana). Win 1.98×, a tie returns 0.99×, a loss forfeits the stake.

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Fairness
The same provably-fair VRF pipeline as Dice and Coinflip (Chainlink on EVM, Switchboard on Solana). House pick, VRF seed, and result are all permanently stored on-chain.
Randomness by: Chainlink VRF · SwitchboardContract operated by: DODEN.IO

Frequently asked questions

How does Rock-Paper-Scissors work?
Pick one of three: Rock, Paper, or Scissors. A provably-fair VRF (Chainlink on EVM, Switchboard on Solana) picks randomly for the smart-contract house. Rock beats Scissors, Scissors beats Paper, Paper beats Rock. A tie returns 0.99× the wager.
What is the RPS payout?
Win → 1.98× the wager. Tie → 0.99× the wager (not a full refund). Loss → wager forfeit. The 1 percent house edge is applied to BOTH the win and the tie branch, so the RTP is exactly 99 percent whichever you pick.
Are there bet limits?
Minimum bet is 5 USDT. This page caps the input at 500 USDT; the REAL ceiling is set by the bankroll's Kelly fraction and moves with liquidity, so whichever is lower applies — which is what keeps every winning ticket fully payable.